Designing smart interactive toys to foster social and emotional competences

designing smart interactive toys to encourage social and emotional competences in neurodivergent and neurotypical children

Meet our Companions

Soft, smart, and playful — designed to light up social interaction

Panda PlusMe

Panda PlusMe

Interactive panda with LED feedback for joint attention activities

Cyan LED Magenta LED
Octopus X-8

Octopus X-8

Multi-sensory octopus with 8 interactive tentacles and RGB LEDs

Blue LED Green LED

The Problem

Understanding the challenges in ASD early intervention

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Newborns affected by ASD in developed countries

First 5 years

Critical window for early intervention

High cost

Complexity limits daily access to TBI

Child therapy

Autism Spectrum Disorders (ASD)

A neurodevelopmental condition with lifelong impairments in social, communicative and emotional areas. It affects approximately 0.8% - 1.5% of the population in developed countries.

Early Intervention is Critical

Treatment within the first 5 years of life is essential. Studies show that early therapeutic activities to reinforce social competences lead to better behavioral outcomes and mitigation of severity.

Technology-Based Intervention (TBI)

Robotics, VR/AR, and interactive environments show promise in enhancing social skills. Children with ASD are strongly attracted to technology, which can support therapeutic activities and provide behavioral data for research.

Access Barriers

Supporting technologies are mainly used in research studies. Their intrinsic complexity and high cost make them difficult to access for daily therapeutic activities.

Our Mission

Bridge the gap between research and daily practice by creating accessible, effective, and engaging tools for ASD early intervention.

Discover our solution

The Solution: Transitional Wearable Companions (TWCs)

Interactive, soft, smart, animal-shaped companions designed to stimulate social interaction through sensory-motor play with the therapist. Rewarding stimuli (lights, sounds, mild vibrations) reinforce engagement and key social competences (imitation, eye-contact, joint attention).

TWCs can be integrated with AI-based tools to enhance effectiveness and enable behaviour monitoring. Two working prototypes currently exist: Panda PlusMe and Octopus X-8.

Appeal
Simple for daily use, yet powerful for highly customizable play activities
Cost
Potentially accessible in scale production
Evidence
Promising results in ongoing trials
Extensibility
AI integration for monitoring and analytics

Why it matters

Early intervention

The earlier the treatment (within the first 5 years), the better the behavioral outcomes for ASD children.

Tech engagement

Children with ASD show a strong attraction to technology, which can be leveraged to enhance social skills through guided play.

Accessible & scalable

Handmade prototypes cost ~€2000 now; large-scale production can reduce costs to ~€200, enabling daily use.

Research-backed & AI-ready

Developed within EU projects (PlusMe, M-TWIN); pilots show promising improvements. Future AI modules enable behavior monitoring.

Research Partners

Collaborating with leading institutions and research centers

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Based on research projects

TWCs were developed within two related European research projects aimed at designing novel technologies to support ASD early treatment.

PlusMe

Transitional Wearable Companions for the therapy of children with ASD

plusme-h2020.eu →

M-TWIN

From Intrinsic Motivations to Transitional Wearable INtelligent companions for ASD

im-twin.eu →
Research